![]() The text is in relationship to the panels it is attached to and yet if the choice to write a memoir in the graphic novel genre accomplishes anything, at the very least it challenges the role of the language. A series of images can be read without their text to string their own narrative together, and they should be because Persepolis is told through multimedia. ![]() ![]() Each of Persepolis’ panels can be considered both individually as one casts a specific moment in time and/or single perspective as well as with section as a complete narrative block. Similar to a painting or a movie, each single panel is framed with attention to the specific perspective, and the emotion, position, and setting of the characters all affect the images’ level of realism. The introduction of the image into any novel presents a new set of possibilities for the author and a new way to converse with the reader. ![]() The graphic novel has entered the literary world and with its entry forces the reader to reconsider how a story can be told. ![]()
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